xPeke to stand in for PowerOfEvil in Week 8

by
Thumbnail image courtesy of Worlds / lolesports Flickr

Enrique "xPeke" Cedeño Martínez will be the starting Mid Laner for Origen in their Week 8 games of the EU LCS, because Tristan "PowerOfEvil" Schrage is feeling under the weather, according to a tweet from the player.

The last minute substitution comes at the tail end of the 2016 EU LCS Spring Split, where Origen are currently sitting in sixth place with a mediocre 7-7 record. This is a far cry from their performance last season in the 2015 EU LCS Summer Split when they finished second place with a 12-6 record.

Origen were eliminated on the first day of IEM Season X World Championship Katowice this past weekend after losing to Royal Never Give Up and Team SoloMid. theScore esports' Lisa Doan interviewed xPeke in Katowice, asking him about Origen's loss. The player, who is also the team's owner, mentioned he will likely come back to the roster for the Summer Split, with the possibility of playing during the Spring Playoffs.

In the seven weeks PowerOfEvil has played in the 2016 Spring Split, he's averaged a 3.38 KDA across 14 games. His most-played hero is Ahri, with four games, but his most successful has been Lulu. He played and won two games on the Champion, never dying once and averaging a monstrous 25 KDA.

Tristan “PowerOfEvil” Schrage

However, xPeke averaged a 5.61 KDA over 18 games during the 2015 EU LCS Summer Split. His most popular Champion was Vladimir, playing it five times and averaging a 7.5 KDA.

In Week 8 of the EU LCS, Origen will face Unicorns of Love on Thursday and ROCCAT Friday.

Dennis "Tarmanydyn" Gonzales is a news editor for theScore esports who enjoys whiskey, Dungeon & Dragons and first-picking Timbersaw Windranger Abaddon Slardar Clinkz Medusa Oracle a P90. You can follow him on Twitter.

Watch: UC Irvine becomes first public university to offer LoL scholarships

by 2d ago

On Sept. 23, 2016, the University of California, Irvine, debuted their 3,500-square-foot iBUYPOWER esports arena located right in the heart of their Student Center. Equipped with 80 gaming PCs, the arena will serve as a home base for UCI’s official esports team to train, as well as the UCI gaming community. Earlier this year, UCI recruited five students based on their League of Legends abilities and academic record to play on their competitive team.

Players received scholarships to help with tuition, totalling about $15,000 and can keep any winnings earned from matches. UCI has become the first public university in North America to implement an esports scholarship program. With the program expanding, there are an additional five scholarships up for grabs.

For more video interviews and highlights, be sure to subscribe to theScore esports on YouTube.

Riot and CSL partner for 2017 uLoL Campus Series

by 2d ago
Thumbnail image courtesy of Collegiate StarLeague

Riot Games and The Collegiate StarLeague are working together for the 2017 season of CSL's collegiate level League of Legends league.

While CSL have worked with Riot in the past on the uLoL Campus Series, this will be the first season that Riot are involved as partners. Duran Parsi, CEO of the Collegiate StarLeague says, "By creating this partnership, CSL and Riot are bringing together our expertise and relationships to push collegiate eSports to the forefront of peoples’ minds."

The new season doesn't kick off until Jan. 14 2017, but registration begins in just over two weeks and will remain open until Dec. 5 2016. The league will consist of a round robin group stage, the top teams advancing to the single elimination playoff bracket followed by a LAN final.

Annabelle "Abelle" Fischer is a writer for theScore esports with a love for Dota 2, birds and cheese. You can follow her on Twitter.

Regional loyalty in League of Legends esports analysis

by 4d ago

theScore esports' Kelsey Moser discusses the idea of bias and regional loyalty when analysts who follow a particular region comment on international matchups. What value does the scene gain from diversification and is "bias" always detrimental?

Kelsey Moser is a feature writer for theScore esports. You can follow her on Twitter.

The History of the World Championship

Tim "Magic" Sevenhuysen

In the five years since its first World Championship, League of Legends has gone from a budding game to an esports juggernaut known the world over. What started out as a small, $100,000 event, has ballooned into one of the most prestigious, popular tournaments in all of esports.

With this year's World Championship promising to be one of the best yet, we thought it was only right to look back on the previous iterations of the tournament and take a look at the road that brought us to now.

Here is a history of the World Championship.

For more video interviews and highlights, be sure to subscribe to theScore esports on YouTube.

KurO on ROX's status as tournament favorites: 'It just feels really good, but it’s a lot of pressure at the same time'

by 18h ago
Thumbnail image courtesy of Riot Games/lolesports / 2016 World Championship / Riot Games

Before Brazil’s INTZ e-Sports shocked the 2016 League of Legends World Championship audience by beating China’s Edward Gaming, the ROX Tigers fell behind to fellow Wildcard team Albus NoX Luna in their first match of the tournament. While the ROX Tigers had the game well in hand after a few more minutes, it was a bit of a scare, especially in hindsight with EDG’s disappointing loss to INTZ.

Following the match, theScore esports caught up with Tigers mid laner Lee “KurO” Seo-haeng to talk about their first game and how he's dealing with the pressure of being tournament favorites.

The ROX Tigers are favored to win the tournament, but Albus NoX Luna are more likely to be underestimated because they’re a Wildcard team. How did you prepare for them and was it different than preparing for other teams?

Usually, no matter what team we play against, we prepare in three steps — what champions they play, what surprise strategies or pocket picks that they could have, and try to learn from mistakes in our plays. That’s how we prepared for this matchup.

You started with an early kill deficit. What went wrong and how did you and your team fix it by the early-mid game?

At that early jungle fight we thought that we would be able to join the fight first, before our opponents. We thought that if the junglers fought each other first, our top and mid would be able to join faster and we would be able to have a better fight. Contrary to that, Elise’s HP was going down too quickly and we thought, “Oh, this is not turning out so well.” But then after the accident happened, as we played the game, we knew that the game was manageable. In those situations we just keep talking to each other and saying, “It’s okay, it’s okay, we can still win this.” That’s how we always come back in games.

You went with Jayce mid when you’ve only played Jayce twice before in your career. What went into the Jayce pick and how did it fit what you wanted to do with your composition?

We wanted to focus on champions that would poke for our composition. Also we thought that we could use a champion that dealt a lot more damage and that’s how we got to pick Jayce.

What has been the difference from your appearance at last year’s World Championship to becoming the favorites to win this year’s World Championship?

It definitely feels different compared to last year. Last year people were saying things like, “At best, the Tigers team will only go to the quarterfinals.” The expectations weren’t so high at that time. Now, for this tournament, we hear so many people saying that ROX Tigers are the best team and that we should definitely win Worlds. Listening to those comments, it just feels really good, but it’s a lot of pressure at the same time.

How do you deal with that pressure?

I think that if we play well and win the remaining five matches in the group stage, we’ll definitely be able to overcome our nervousness.

Emily Rand is a staff writer for theScore esports. You can follow her on Twitter.

related articles