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Sadokist on the future of CS:GO: 'You can’t keep running events of that scale and expecting it to grow'

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Thumbnail image courtesy of Adela Sznajder / DreamHack

The road to a stable CS:GO scene will be paved with exclusivity, says Matthew "Sadokist" Trivett.

One of the premier voices of Counter-Strike appeared on theScore esports Podcast Monday to talk about everything from the importance of crowds at LAN events, to what it’s like living CS:GO 24/7, 365 days a year.

When asked about the over-saturation of events in CS right now, Sado made one thing clear: there's simply too much CS right now.

“Leagues are just all over the place,” he said. “You’ve got ELEAGUE, you’ve got ESL, you’ve got ECS.” All told, there were a total of 214 premier LAN tournament days in 2016, with many top teams playing thousands of professional rounds and over 100 maps throughout the year.

“We get worn out at times, it’s not sustainable,” Sadokist told theScore esports.

“If you look at the way that it is right now, there’s definitely everyone during the boom wants their piece of the pie, but the problem is everyone is eating it too quickly and it’s going to be gone soon,” he said.

His comments echo those from Rogue CS:GO manager Hampus "Shaabi" Johansson, who also appeared on theScore esports Podcast.

And it’s not just the players and casters getting CS fatigue.

“Because there’s so much going on, you can’t keep running events of that scale and expecting it to grow, especially for advertisers looking at it and seeing empty arenas. Fans don’t want to go to that much stuff,” Sado said.

While the current tournament and league circuit may be hitting overkill territory, there may be a less chaotic future ahead.

“I think it’s going to stabilize at some way where exclusivity — there’s the buzzword — comes into it,” he said.

“And I hope that it’s not forced. I think that’s what people are scared of. If it’s forced exclusivity where someone manipulates the teams like PEA tried to do, or, you know, if WESA bullies them into playing for their leagues. Then that’s not conducive, that’s not what we want, that’s not what players want, that’s not what teams want, it’s not going to work.”

So what exactly does the future of competitive CS:GO look like?

“It’s pretty clear a tier one and tier two cut is going to happen where you’re seeing teams pick and choose events.”

Colin McNeil is a supervising editor for theScore esports. You can follow him on Twitter.

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