Sunwoo "ARGENCY" Kwon is the captain of MVP Project, one of the few teams in South Korea competing in CS:GO. They recently qualified for the SL i-League Season 3 LAN finals, their second international foray and will face the likes of Astralis, Virtus.pro and FaZe Clan.
Ahead of his games in Kiev, ARGENCY spoke to theScore esports about the Korean scene and why he's decided to compete in CS:GO.
First off, could you tell us a bit about yourself, since many people in the West many not be very familiar with the MVP players? Why should fans cheer for MVP Project?
Hello everyone. My name is Sunwoo "ARGENCY" Kwon, Captain of MVP Project.
Back in the day, there was a good CS 1.6 Korean team which played under e-STRO, Wemade Fox and project_kr in the international competitive scene. They've come back to competitive scene again with the team name “MVP PK” and are practicing with us in the team house.
I want both of us to show growth rapidly, and of course, a certain level of performance as well.
Why have you chosen to pursue CS:GO competitively, considering CS:GO’s (lack of) popularity in Korea, especially compared to other esports?
It is same situation when 1.6 was trendy in globally. South Korea always lacked popularity, system and infrastructure for the Counter-Strike series. But when CS:GO blossomed and my most favorite player Ninjas in Pyjamas' GeT_RiGhT [Christopher "GeT_RiGhT" Alesund] did again, I decided to join this competitive scene.
SL i-League Season 2 was your first international appearance and Season 3 will be your second. How do you feel about being able to qualify for another international event? Do you believe more tournaments should give a slot to Asia?
I am very excited about our team qualifying to the upcoming StarSeries Season 3. Especially since we don’t have the opportunity to play against top international teams. We are really looking forward this.
Regarding slot numbers in Asia. Obviously most of the Asian teams began competitive CS:GO later than most of top tier teams, but I believe this will be overcome when time is passed.
I believe more slot numbers seems better, especially for global popularity, different language markets and content quality. I think more options always brings more dynamics.
Are you guys able to find scrims often? Are the Chinese teams willing to scrim with you?
There is a group chat with all the top Asian CS:GO teams where we find our scrims. There are around 20 teams from many countries.
Dota 2 is another game that has a very small Korean scene, but has produced players that are real contenders internationally. Do you believe the same can be done for Korea and CS:GO? Will there ever be another WeMade FOX?
The esports scene in Korea has mostly been dominated by League of Legends, StarCraft 2 and now Overwatch. This means the best gamers in the country have chosen to play those games. This makes the CS:GO scene, players and competition not as strong as it can be, but all we can do is try our best to become contenders.
What does a typical practice day look for you guys? How many hours do you guys put into scrims, death match and watching demos?
Our team practice is from 2 p.m. to midnight with a dinner break.
You guys finished in last place at SL i-League Season 2, what are you guys doing to ensure that doesn’t happen in Season 3? How are you guys preparing for the event?
We believe since we’ve had more time to train since Season 2, we will be more prepared this time. Hopefully we will wake up on tournament day and be focused to play.
This interview has been edited and condensed for clarity.
Dennis "Tarmanydyn" Gonzales is a news editor for theScore esports who enjoys whiskey, D&D and first-picking
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