coldzera on crowds at the Major: '[they] kind of snitched the plays we were doing to the Liquid players'

by Daniel Rosen Apr 3 2016
Thumbnail image courtesy of Patrick Strack / ESL

Some people have noticed that the players at the MLG Major Championship: Columbus aren't playing in the booths they usually see at Major CS:GO LANs. Instead, they were out in the open, in front of thousands of screaming fans. In an interview with HLTV, Marcelo "coldzera" David said that the crowd definitely got to him at times.

"The moments the crowd got loud, yeah it was kind of hard [to communicate] and especially in the Liquid game," coldzera told HLTV. "When the crowd became really loud, it got in the middle of our communication and it was hard to communicate.

"Sometimes even the way the crowd reacted in certain situations that were occurring, it kind of snitched the plays we were doing to the Liquid players so that's a bit of a change from the booth that we're used to playing with."

But Luminosity pushed through the screaming North American fans to take the Grand Finals spot away from Team Liquid in two incredible overtime performances. In fact, coldzera said that playing when the crowd is against him is something he's very used to.

"I can only speak for myself but personally I didn't feel the pressure that much because I'm already quite used to playing in front of a crowd that is always cheering against us, in Sweden against NiP, in Poland, etc," he told HLTV. "We just have to work on our own psyche and as long as we have that, then crowds shouldn't matter."

Of course, while Luminosity's comebacks against Liquid in both of their semifinal games was impressive. what got everyone talking was coldzera's ridiculous jumping AWP shots that secured four kills in six seconds.

"It was a bit lucky. I killed the first guy and then I was stuck in that really hard position so I was like, 'Okay I'll just try it. If I hit it, I hit it.' And then I hit it," he said.

But, despite it being perhaps the most incredible play in coldzera's career, he doesn't necessarily think it's a great mechanic.

"There are a lot of maps where, in certain positions, the CT players can jump and hit those shots quite frequently than they should and sometimes a round that was already won is lost because of something like that so yeah it should probably be changed," he said.

Luminosity play against Natus Vincere in the MLG Major Championship: Columbus Grand Finals on Sunday.

Daniel Rosen is a news editor for theScore esports. You can follow him on Twitter.